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Tarsier Studios au anuntat ca vor produce un first person shooter nou-nout, bazat pe motorul grafic din CellFactor: Revolution. Desert Diner se va petrece intr-un Mexic post-apocaliptic, accentul fiind pus, la fel ca in CellFactor, pe fizica in timp real bazata pe AGEIA PhysX.

Totusi, ne-am dori ca producatorii sa inceteze in a mai scoate in fata fizica in timp real ca principal atribut al jocului. Toate jocurile moderne, pornind de la DOOM3, Half-Life 2 si ajungand pana in zilele noastre, vezi FlatOut 2, beneficiaza de acest tip de fizica, fie prin implementari proprii (DOOM3), fie prin Havok (Half-Life 2), fie prin motoare de fizica open source (FlatOut 2 sau Call of Juarez).

Mai jos puteti admira primele capturi de ecran din Desert Diner.

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