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Unreal Engine 4 Este Extrem De Scalabil Si Poate Fi Adaptat La Wii U


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Mark Rein, seful celor de la Epic Games, a declarat ca noua versiune a celebrului engine grafic, Unreal Engine 4, este "extrem de scalabila". Cu toate ca studioul nu intentioneaza, cel putin pentru moment, sa suporte oficial noua consola de la Nintendo, scalabilitatea software-ului face posibila adaptarea de jocuri dezvoltate pe Unreal Engine 4 si pe Wii U:

"Avem deja Unreal Engine 3 pe Wii U (n.r. Mark Rein se refera la Batman: Arkham City, Aliens: Colonial Marines si Mass Effect). Chiar daca intentia noastra nu este aceea de a porta Unreal Engine 4 pe Wii U, din punct de vedere tehnic, un producator tert care achizitioneaza motorul nostru il poate adapta la consola Nintendo, chiar daca Unreal Engine 3 este poate cea mai buna alegere in acest caz".


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